package classes
{
  
    public class GoodOwned extends Good
    {
        
        /** True if the good is for sale **/
        protected var forSale:Boolean;
        
        
        /**
        * Constructor
        */
        public function GoodOwned() {
            
        }
        
        
        /**
        * Set or unset for sale
        */
        public function setForSale(b:Boolean) {
            this.forSale = b;
        }
        
        
        /**
        * Sell this good to a person
        */
        public function sellTo(person:Player) {
            
        }
        
    }
    
}